Jump to: Skills, Spells, Key Concepts.
These magic users specialize in the alteration of their own bodies through the use of their magic. As they progress in their guilds they can twist and turn their bodies into more powerful animal forms.
The prime stat of a Shapeshifter is Intelligence, and some of their abilities are: slow, haste, stone skin, enlarge, reduce and shapeshift.
Some of the forms attainable by the most powerful shapeshifters are: jaguar, panther, crocodile, diamondback, hyena, cobra, owl, vulture, dolphin and giant squid.
All races may become shapeshifters except for the Giant races, Duergar, Dwarves, Wood-Elves, Orcs, Minotaurs, Centaurs, Goblins, and Azure-touched. Felar may become shapeshifters, but can not focus upon the Water and Air foci, due to their roots.
| Level | Skills | Skills |
|---|---|---|
| 1 | dagger staff whip scrolls |
talismans wands recall spellcraft |
| 5 | meditation | |
| 8 | hand to hand | haggle |
| 10 | pen | |
| 14 | trance | |
| 15 | fast healing | |
| 17 | parry | |
| 20 | pugil | lash |
| 25 | second attack | |
| 27 | mystical armor use | |
| 28 | shapeshift skill | |
| 34 | control levitation | |
| 35 | control speed | |
| 36 | control skin | |
| 37 | control phase |