Jump to: Skills, Spells, Shape Focus, Forms, Key Concepts.
These magic users specialize in the alteration of their own bodies through the use of their magic. As they progress in their guilds they can twist and turn their bodies into more powerful animal forms.
The prime stat of a Shapeshifter is Intelligence, and some of their abilities are: slow, haste, stone skin, enlarge, reduce and shapeshift.
Some of the forms attainable by the most powerful shapeshifters are: jaguar, panther, crocodile, diamondback, hyena, cobra, owl, vulture, dolphin and giant squid.
All races may become shapeshifters except for the Giant races, Duergar, Dwarves, Wood-Elves, Orcs, Minotaurs, Centaurs, Goblins, and Azure-touched. Felar may become shapeshifters, but can not focus upon the Water and Air foci, due to their roots.
| Level | Skills | Skills |
|---|---|---|
| 1 | dagger staff whip scrolls |
talismans wands recall spellcraft |
| 5 | meditation | |
| 8 | hand to hand | haggle |
| 10 | pen | |
| 14 | trance | |
| 15 | fast healing | |
| 17 | parry | |
| 20 | pugil | lash |
| 25 | second attack | |
| 27 | mystical armor use | |
| 28 | shapeshift skill | |
| 34 | control levitation | |
| 35 | control speed | |
| 36 | control skin | |
| 37 | control phase |
Shapeshifters get to pick a major and minor shape focus (see HELP SHAPEFOCUS). They will gain four progressively more powerful forms in their major focus and three progressively more powerful forms in their minor focus. Players do not see the specific forms available to them until they reach the level at which they can assume them.
Note: Felar cannot choose Water or Air foci.
Jump to: Offense, Defense, Utility, Water, Air.
Forms are gained automatically at specific levels depending on whether the form belongs to the character's major or minor focus. The forms command shows which forms a shapeshifter currently knows. Skill in a form improves through use (Clumsy → Adequate → Competent → Skilled → Confident). See HELP FORMS for more information.
| Tier | Major Focus Levels | Minor Focus Levels |
|---|---|---|
| 1 | 42-44 | 47-48 |
| 2 | 28-30 | 31-33 |
| 3 | 20-22 | 23-25 |
| 4 | 14-16 | N/A |
It is rumored that there exist forms far more powerful than the norm. Some can be seen only during special times of the year, whilst others are only granted to the most faithfully dedicated shapeshifters. It is more strongly rumored that the best way NOT to gain one of those forms is to ask the Gods for one.
Offensive forms that are land-based which are primarily offensive in their abilities. They attempt to bring down prey with overwhelming force. Their natural defensive abilities are very limited.
| Alligator | Dire Wolf | Grizzly Bear |
| Jaguar | Lion | Ram |
| Rhinoceros | Silverback Gorilla | Tiger |
| Wolverine |
| Arctic Fox | Badger | Boar |
| Copperhead | Lynx | Snow Badger |
| Snow Wolf | Wolf |
| Black Bear | Bull | Jackal |
| Moose | Panther | Whip Scorpion |
| Zebra |
| Elk | Feral Pig | Ferret |
| Mountain Goat | Mule | Soldier Ant |
Defensive forms that are land-based which are primarily defensive in their abilities. They are able to endure or avoid tremendous amounts of damage. Their natural offensive abilities are very limited.
| Armadillo | Crocodile | Diamondback Rattlesnake |
| Komodo Dragon | Mongoose | Pachyderm |
| Porcupine | Sifaka Lemur |
| Bobcat | Hare | Polar Bear |
| Sand Lizard | Snow Leopard | Tortoise |
| Brown Bear | Clouded Leopard | Opossum |
| Stag Beetle | Tuara Lizard | Wombat |
| Araile Lizard | Hedgehog | Marmot |
| Swamp Rat | Warthog | Weasel |
Utility forms that are land-based which possess abilities not easily classified into offense or defense, such as stealth, quick movement, or the ability to blend into their surrounding. They are a considered a mix between both offense and defense, though they do not excel at either.
| Cheetah | Cobra | Fox |
| Howler Monkey | Hyena | Orangutan |
| Trapdoor Spider | Wildcat |
| Baboon | Bombardier Beetle | Cat |
| Gazelle | Giant Mantis | Ostrich |
| Raccoon | Spider | Spider Monkey |
| Stink Badger |
| Camel | Giant Leech | Giant Toad |
| Gibbon | Honey Badger | Mustang |
| Scorpion | Skunk |
| Anteater | Chimpanzee | Coyote |
| Deer | Giant Squirrel | Mastiff |
| Red Wolf |
Aquatic forms that are unable to function on land. The strongest of these forms are the undisputed lords of the water. Some of the forms are offensive, and some are defensive, but all excel in the water.
| Dolphin | Electric Eel | Giant Lobster |
| Giant Squid | Manta Ray | Orca |
| Shark | Starfish | Walrus |
| Barracuda | Blue-Ring Octopus | Hippopotamus |
| Mako Shark | Sea Snake | Seal |
| Stingray | Swordfish | Turtle |
| Archerfish | Caiman | Crab |
| Electric Catfish | Giant Gar | Otter |
| Piranha |
| Beaver | Bullfrog | Penguin |
| Platypus | Poison Dart Frog | Red-Bellied Newt |
| Swan |
Airborne forms capable of high-altitude flight, enabling them to scout and cover vast distances very quickly.
| Falcon | Giant Wasp | Golden Eagle |
| Hummingbird | Owl | Vampire Bat |
| Vulture |
| Boulder Hawk | Burrowing Owl | Crag Soarer |
| Osprey | Shikra | Skyflash |
| Barn Swallow | Firefly | Goshawk |
| Nightingale | Parrot | Yellowjacket |
| Emu | Flying Squirrel | Peacock |
| Rooster | Tree Cricket | Turkey |
There are some special race-specific forms that are chosen by discussing certain shapeshifter edges with your guildmaster. As with Spin the Wheel and Roll the Bones shapeshifter edges, you can only exchange new and as-yet-unused forms with these edges.
| Tier | Form Name | Race | Focus |
|---|---|---|---|
| 1 | Cave Fisher | Dark-Elf | Utility |
| 2 | Cooshee | Elf | Offense, Utility |
| 2 | Hook Horror | Dark-Elf, Svirfnebli | Offense |
| 2 | Pseudodragon | Elf | Air |